So far I haven't been able to get my Lydia remake to look the same in the new game as the old.ģ2 vs 64 bit - although the exe might be 64-bit aware, it doesn't mean the internal data structures and coding are any different. You may not notice them unless you have played the old version a lot.įaces, bodytypes etc. Inbuilt graphics - can these be switched off if needed?īuildings - there are some layout differences in some buildings, dungeons etc. Texture format change - what's the impact? If I have to convert every old texture manually, forget it. Mods that extend the story are a few where the authors seem to have moved on. My old Skyrim has probably 3 or 4 times the number of objects in the landscape that vanilla has, and twice the number of quests. I still have the downloads but converting them across could be too much effort for me. Browse for the correct path to your TESV.exe file. Run setup.exe (it's an standard Windows installer). Mods - many mods I use have been withdrawn by their authors. Download the correct version of the program (x32 for 32bit and 86bit Windows version, 圆4 for 64bit Windows version) 2. Something always bites you on the bottom.ĮNB - will this be done or not? The last I read a few days ago was that ENB was unlikely to be made due to different DX versions. I manage IT apps and have done a lot of upgrades so my view is a bit more wait-and-see than the average consumer. Which one will be better will be a personal choice. It's certain that they will be distinguishable for a few reasons.
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